Introduction
“The Information” is one of the most critical early story missions in Cyberpunk 2077. It serves as the planning phase for the high-stakes heist that defines the first act of the game. In this mission, V meets Evelyn Parker, a mysterious and ambitious fixer with her own agenda, and gains access to a highly classified Braindance recording — the key to infiltrating Arasaka’s most secure facility.
This mission is more narrative-driven than combat-focused, but it plays a central role in the larger story and introduces one of the game’s most innovative mechanics: Braindance analysis.
Meeting Evelyn Parker
After completing “The Pickup,” V is directed to Lizzie’s Bar in the Watson district to meet with Evelyn Parker. She is glamorous, poised, and clearly connected — but also secretive. Her interest in the heist goes beyond Dex DeShawn’s deal, and she’s careful about what she shares.
During the conversation, Evelyn reveals that the heist target is a prototype biochip stored in Konpeki Plaza, a luxury hotel owned by the Arasaka Corporation. The chip, known as the Relic, is in the possession of Yorinobu Arasaka, the rebellious son of Arasaka’s CEO, Saburo Arasaka.
Evelyn insists on showing V a Braindance that contains insider surveillance footage of Yorinobu’s suite — recorded during an intimate meeting with a woman named Evelyn herself.
Enter Judy Alvarez and Braindance
Evelyn introduces V to Judy Alvarez, a talented Braindance technician and editor. Judy becomes a recurring character and an ally throughout the game, and this mission is your first interaction with her. In her workshop beneath Lizzie’s Bar, she helps V prepare for a Braindance dive — a fully immersive virtual reality experience.
Before reviewing the target recording, V participates in a tutorial Braindance to learn the editing tools, which include:
- Visual layer – Identifying objects and people.
- Audio layer – Scanning sounds and conversations.
- Thermal layer – Detecting sources of heat or hidden devices.
This mechanic allows players to analyze environments in 360 degrees, pausing, rewinding, and scanning for key details.
Investigating the Heist Location
Once familiar with the controls, V dives into Evelyn’s recording of her time inside Yorinobu’s suite. The Braindance shows:
- The layout of the penthouse in Konpeki Plaza.
- Security systems and camera placement.
- A hidden safe containing the Relic chip.
- A tense conversation between Yorinobu and Saburo Arasaka, revealing a family rift and Yorinobu’s plan to betray his father.
By scanning the environment thoroughly, V identifies crucial security elements: encrypted comms, thermal security systems, and the location of the Relic itself. This intel becomes the blueprint for the upcoming heist mission, “The Heist.”
Evelyn’s Proposal
After the Braindance analysis, Evelyn makes a surprising offer. She suggests cutting Dex out of the job and working with her directly. This introduces a major moral and strategic choice early in the game: stick with the plan and honor your deal with Dex, or risk betrayal for a potentially bigger payout.
Your answer here doesn’t immediately affect the next missions, but it influences how certain characters view you later and plays into major plot developments.
Conclusion
“The Information” is one of the most important setup missions in Cyberpunk 2077. It shifts the game’s pace from street-level merc work to high-level corporate espionage and introduces the Braindance system, a standout gameplay mechanic that combines investigation with immersive storytelling.
It also deepens your relationships with Evelyn and Judy, two characters who will play very different roles in your journey through Night City. The mission’s decisions, details, and dialogue all carry weight — proving once again that in Night City, what you know is just as dangerous as what you do.